James St. Clair is creating Indie Games
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Thanks for checking out my Patreon page.

For the skimmers.
I am a freelance game developer, freelance web app developer, and serial entrepreneur. I have been designing and developing games for 6 years. If you need a game designer and/or game developer, then I would love to hear from you! 100% of your donations will continue my pursuit of the indie life. I would like to encourage you to consider a donation.

Current Projects.
Last Stand by Golden Fish Entertainment
Gratus by Lonely Monster Games.
Bigger In Texas

Twitter: @jstclair13

About me.
Hi. I am James. I graduated from Radford University in 2011 obtaining a B.S. with concentrations in software engineering and database design. In 2010, I received the unique opportunity to work on a grant which studied the use of mobile educational games as a secondary tool for children to enhance their learning. We were RU GAMeS Lab. The games my team and I designed and developed used the Virginia Standards of Learning guidelines to help generate the core educational mechanics.

I was bitten by the entrepreneurial bug, my last year at Radford University. I started working on my game plan to start a bootstrapped startup company. This company was created to offer web application development, consulting, and game development. While the company was successful, I wanted to primarily focus on game design and development. I decided to limit my web application development and start an independent games studio with my dear friends called Lonely Monster Games. Company number 2 for those who are counting, but more on that later.

In 2012, I obtained a part-time job designing and developing mobile educational games at New River Community College. The work I did there was essentially the same as that at the RU GAMeS Lab. My other role was to help the student workers understand game design and game development as well as update old projects as iOS released new versions. As the budget began to deplete, there was a need to change the business model. Side note, the director was so open for ideas that it made me feel like it was my own business. My coworker, Heather, and I developed an internship model where we teach student interns about game design, development, and publishing. Heather became Co-Project Lead and Art Director, and I became Co-Project Lead and Lead Programmer. We have had some bumps but it has been very successful.

Lonely Monster Games is an independent (indie) games studio, which I co-founded with Heather and her brother, Jake. We released our first game, Boy and Pup, on several mobile marketplaces in December 2013. We competed in the #TagJam10 with the title BRO-ccoli which can be found at www.lonelymonstergames.com or on twitter @lon_mon_games. We are also working on a title, Gratus, which can also be found on our site. We unfortunately have limited time to work on our titles.

I am a hired gun.
Hired gun? Yea, I am a hired gun for game design, game development, and web application development. I am your guy if you need help on one small portion, need to expand your team, or need a complete project. No project is too small and no project is too big; size doesn't matter.

Donations.
So you are thinking about donating? I think that is amazingly awesome of you! 100% of the donation will continue my efforts to stay a freelance and indie game developer. Thank you so much for your time and I would love to here from you. <3
Rewards
Pledge $1 or more per month
0 patrons
You will have my sincere gratitude. <3
Pledge $3 or more per month
0 patrons
Buy me a coffee. I'll send you a pic of the coffee that your money went to!
Pledge $5 or more per month
0 patrons
Buy me a mocha! I'll send you a pic of the coffee that your money went to!
Pledge $10 or more per month
0 patrons
  • Lower tier rewards 
  • Once a month I will Skype or Google Hangout you in on a audio or video chat while I live stream my gamedev. You can ask questions on my project, programming, or just to talk.
Pledge $25 or more per month
0 patrons
  • Lower tier rewards
  • Get beta access to all games.
  • You are so unbelievably awesome! <3
Pledge $50 or more per month
0 patrons
  • Lower tier rewards 
  • I have no idea why you are doing this but you will be my favorite! <3
Pledge $100 or more per month
0 patrons
  • Lower tier rewards
  • I can not believe you are doing this! 
  • So many hugs! 
  • I will probably find something super special for you! <3
Goals
$0 of $50 per month
I will create a code snippet that you are free to use/modify as you see fit. Most of these will come from what you guys want to see me code.
1 of 3
Thanks for checking out my Patreon page.

For the skimmers.
I am a freelance game developer, freelance web app developer, and serial entrepreneur. I have been designing and developing games for 6 years. If you need a game designer and/or game developer, then I would love to hear from you! 100% of your donations will continue my pursuit of the indie life. I would like to encourage you to consider a donation.

Current Projects.
Last Stand by Golden Fish Entertainment
Gratus by Lonely Monster Games.
Bigger In Texas

Twitter: @jstclair13

About me.
Hi. I am James. I graduated from Radford University in 2011 obtaining a B.S. with concentrations in software engineering and database design. In 2010, I received the unique opportunity to work on a grant which studied the use of mobile educational games as a secondary tool for children to enhance their learning. We were RU GAMeS Lab. The games my team and I designed and developed used the Virginia Standards of Learning guidelines to help generate the core educational mechanics.

I was bitten by the entrepreneurial bug, my last year at Radford University. I started working on my game plan to start a bootstrapped startup company. This company was created to offer web application development, consulting, and game development. While the company was successful, I wanted to primarily focus on game design and development. I decided to limit my web application development and start an independent games studio with my dear friends called Lonely Monster Games. Company number 2 for those who are counting, but more on that later.

In 2012, I obtained a part-time job designing and developing mobile educational games at New River Community College. The work I did there was essentially the same as that at the RU GAMeS Lab. My other role was to help the student workers understand game design and game development as well as update old projects as iOS released new versions. As the budget began to deplete, there was a need to change the business model. Side note, the director was so open for ideas that it made me feel like it was my own business. My coworker, Heather, and I developed an internship model where we teach student interns about game design, development, and publishing. Heather became Co-Project Lead and Art Director, and I became Co-Project Lead and Lead Programmer. We have had some bumps but it has been very successful.

Lonely Monster Games is an independent (indie) games studio, which I co-founded with Heather and her brother, Jake. We released our first game, Boy and Pup, on several mobile marketplaces in December 2013. We competed in the #TagJam10 with the title BRO-ccoli which can be found at www.lonelymonstergames.com or on twitter @lon_mon_games. We are also working on a title, Gratus, which can also be found on our site. We unfortunately have limited time to work on our titles.

I am a hired gun.
Hired gun? Yea, I am a hired gun for game design, game development, and web application development. I am your guy if you need help on one small portion, need to expand your team, or need a complete project. No project is too small and no project is too big; size doesn't matter.

Donations.
So you are thinking about donating? I think that is amazingly awesome of you! 100% of the donation will continue my efforts to stay a freelance and indie game developer. Thank you so much for your time and I would love to here from you. <3

Recent posts by James St. Clair

Rewards
Pledge $1 or more per month
0 patrons
You will have my sincere gratitude. <3
Pledge $3 or more per month
0 patrons
Buy me a coffee. I'll send you a pic of the coffee that your money went to!
Pledge $5 or more per month
0 patrons
Buy me a mocha! I'll send you a pic of the coffee that your money went to!
Pledge $10 or more per month
0 patrons
  • Lower tier rewards 
  • Once a month I will Skype or Google Hangout you in on a audio or video chat while I live stream my gamedev. You can ask questions on my project, programming, or just to talk.
Pledge $25 or more per month
0 patrons
  • Lower tier rewards
  • Get beta access to all games.
  • You are so unbelievably awesome! <3
Pledge $50 or more per month
0 patrons
  • Lower tier rewards 
  • I have no idea why you are doing this but you will be my favorite! <3
Pledge $100 or more per month
0 patrons
  • Lower tier rewards
  • I can not believe you are doing this! 
  • So many hugs! 
  • I will probably find something super special for you! <3