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Episode 251: A Perfectly Good Sin Chicken
September 27, 2015 20:26:50
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Cognitive Dissonance Podcast

September 27, 2015 20:26:50

#GamerGate and Game Journalism's Ethics Problem
September 25, 2014 04:39:59
#GamerGate and Game Journalism's Ethics Problem
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http://www.youtube.com/watch?v=_PceAEm4Q4E
Support more videos like this at http://patreon.com/rebecca Relevant links follow... Overview of harassment against Zoe Quinn: http://www.newyorker.com/tech/elements/zoe-quinns-depression-quest IRC...
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Rebecca Watson

September 25, 2014 04:39:59

Kelly Rued I'm not pro or anti gamergate, but you are mistaken if you believe all the criticism of Zoe Quinn and Depression Quest (which was created by 3 people, the majority of whom are cis white males) was base misogyny. I'm a feminist and my primary criticism was that Quinn is an outed abuser who never owned up to her unethical behavior and her hypocrisy toward the social justice issues she herself espouses. The damning screed by her ex (if you actually read it) clearly depicts an abusive relationship that survivors will instantly recognize (and he only supplies chat logs to help people see that this is not just a jilted ex seeking revenge, this is an abuse survivor trying to out a dangerously manipulative person who has made a career of cultivating goodwill for being a brave social justice minded game developer). The public revelation of her poor moral character (violating sexual consent terms, emotional abuse, manipulation, sexual harassment) by multiple people who know her personally (are you aware of the other people who have tried to share their experiences but redacted when Quinn's army of white knights descended on them?) has cast aspersions on every feminist, social justice proponent in gaming (many of my ideological opponents now hold Quinn up as an example of how people who criticize social justice aspects of game and tech culture are just profiteers, hypocrites who don't really believe what they preach to gain public goodwill). It is damaging for someone to publicly present themselves as a major voice in a particular movement, then violate core tenets of the movement, and go to great lengths to prevent those violations from becoming public knowledge, all while successfully spinning themselves as perpetual victims because decent people have an inclination to protect/help damsels in distress. This is behavior worthy of public criticism. Quinn's narrative is manipulative and she uses her own gender-based harassment as a (very effective!) weapon to derail legitimate criticism of herself and her work (which is interesting but demonstrably low quality and receiving unwarranted accolades due to her cult of personality and classy choice to re-release her game that was already freely available with a wave of "new release" promotions one the day of Robin Williams' suicide announcement). There is a chilling effect from her mean girl bullying tactics that keeps most developers from speaking publicly about all of this. Nobody wants to be labeled a misogynist just for calling her out on disturbing allegations she has never once denied or sufficiently addressed, just like few people are willing to say Depression Quest was a poorly developed game (good idea, the gimmick mechanic of having choices you want to take unavailable because you're too depressed is great, but games are about execution and player experience, not artist intent). http://kellyrued.com/2014/09/09/the-gamish-inquinnsition/

September 25, 2014 09:08:08 · Reply

Alison Polk very good points, I guess since im #Gamergate i dont focus on Zoe Quinn at all anymore. We're trying to open Parlay with these sites but they dont want to talk.

September 25, 2014 09:33:15 · Reply

Ross Llewallyn I haven't read the "screed", but I heard that criticism of Quinn that she was an abuser. That was a significant knot in the whole situation. But I find it to be a knot on the side of the issues of harassment and doxxing and whatever other horrible shit was happening. A lot of the connections you're drawing vary significantly in believability. I don't want to dismiss them, but I also think some of it is only bad in the hypothetical mindset of Quinn, which you don't know. You don't know she was co-opting Williams' death. You don't know she was purposefully editing. You don't know how true the screed was (which I know is dangerous territory of disbelieving survivors, but this feels like an exceptional circumstance given the potential motivations of posting and subsequent outcome far beyond abuse awareness). You effectively saying she's playing the victim to whatever degree as well feels as unsubstantiated as when any old MRA says it about a feminist being harassed. I'm open to new information on this, of course, but a lot seems based on speculation from my vantage point right now.

September 25, 2014 20:13:06 · Reply

Kelly Rued Yes, my reaction is definitely speculative. I don't know Zoe Quinn. I don't know any of the public figures I criticize though, and I would agree it's debatable whether anyone has a right to a strong opinion on people they don't really know. But considering we don't even have perfect information about our closest family and friends, it seems all we can do is call things how we see them. The court of public opinion is a rough place to be judged. Everything else aside, I'm mainly annoyed that some people feel a woman is above criticism once they are the victim of internet sexism and harassment. We can talk about people's alleged behavior and their work without vilifying them or abusing them, but not when any negative comment is dismissed as misogyny. My understanding of gamergate is that nobody gives a big whoop about Quinn, but since Rebecca Watson characterized gamergate as starting with the Quinn scandal, I wanted to address how criticism of Quinn has been uniformly reduced to "sexism and harassment" even when it's not. I don't really fault Watson for conflating the Quinn scandal with gamergate because there is so much misinformation out there explaining it exactly how Watson describes it. Gamergate is a movement to defend the gamer identity from what many see as unwarranted stereotyping and blanket condemnation for the actions of a small subset of gamers who behave badly online. Particularly, it seems to demand that game journalists treat their audience with greater esteem and stop with the abusive generalizations that reinforce an outdated idea that gaming is a sexist cis-het-white boy's club pushing hard to keep a small group of brave progressive heroes out of games. Gamers have been cast as villains, seemingly to promote a small group of developers and players as this bold new guard reforming a socially regressive industry. It's a narrative that rings false to a lot of people. As a sex game designer, I'm more interested in the sexual consent/social justice issues around Quinn's scandal than the Gamergate issue, but I also am not comfortable with how people, including Watson here, are conflating the two. It feels like the paternal protective cloak cast over Quinn because she suffered sexist harassment has been extended to protect game journalists who are being called out in gamergate. Related, but not exactly the same issue.

September 25, 2014 23:30:07 · Reply

Ross Llewallyn There could be a lot to unpack here, but I'll leave it at the fact that in all of these situations, I believe miscommunication or misinformation is really common. Subtleties are also frequently lost. I don't condemn all of GamerGate, but a lot of the focus and rhetoric I see is not of the caliber I'd hope to expect when I peer in. I have respectful conversations, but I'm not convinced it's a very good cause when Watson's criticisms don't appear to be strong data points in their minds. However, with all of this I must acknowledge that there is so much content and "required reading" to get the full picture on GG that I'm mostly apathetic (and ignorant). Also, one more thing. It's understandable to be annoyed that a point is being lost in favor of another. But I've learned to accept at least in the short term the benefit of solidarity. If two evolutionists vehemently disagree on punctuated equilibrium versus a linear progression, it's still in their interest to team up against creationists temporarily. I'm only talking practicality right now, and I think it's a shame we often can't handle two or three topics or conflicting data points at once, but when Quinn is getting harassed for no good reason, objecting to her for being potentially abusive seems like very bad timing. It makes you indistinguishable or perceived as supportive of a hurtful cause. But again, these are more tactics and diplomacy than about accuracy.

September 26, 2014 04:39:11 · Reply

Eron Gjoni If you read the "screed" you will find that the author goes orders of magnitude above and beyond providing the level of evidence of most public callouts, precisely because he felt no one would believe him in light of Zoe's status, and his lack thereof.

October 3, 2014 21:52:44 · Reply

Daniel Morrisey I was just about ready to throw away the GamerGate scandal since it has been confusing right from the beginning, and the allegations only get more ridiculous. The theory I most subscribe to is that after Zoe cheated on her man her ex put together a revenge scheme that went viral. Cracked is going with the revenge theory. GamerGate eventually jumped the shark, and the discussion has moved onto ethics in video game journalism. But there is a very sexy theory presented by SyrianGirlpartisan https://www.youtube.com/watch?v=45H25Sc6fig/ The theory is considerable since it doesn't make the mistake of attacking all feminists. But the least sexy theory is probably the correct 1.

September 25, 2014 17:04:06 · Reply

Rachel Wülfe I'm pretty much just waiting for gamergate to die as it was ridiculous when it started, it's still ridiculous in attempts at encouraging people to act ethically and will probably be the downfall of video-games itself. Now everything is terrible unless it appeals to a shadowy cabal of IRC Dewrito Neckbeards. Also Kelly Rued is a sockpuppet.

October 19, 2014 10:28:58 · Reply

Jasper Harris I'm afraid the downfall's been going on since about 2006 when the video games industry became Hollywood 2.0. You get several billions of terrible reskins of the same content (call of duty, to compare with every dumb action film to come out in the last decade), you get overblown budgets for no discernable positive result (Again, call of duty and it's weird boner for skin details), and a general dearth of new ideas because of the industry not wanting to take chances on new creators, leaving few established creators with good ideas. (Compare hideo kojima, etc to the likes of Kubrick, etc.) It's generally become a sham since about the next-gen era when consoles graduated past 64-bit. I'm not writing off all the good games that have come since then, it's just become more of a commercial exploit than it has in the past.

February 12, 2015 04:25:08 · Reply

Patreon-only Fun Times!
September 17, 2014 23:42:21
patreon-only funtimes september!
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http://www.youtube.com/watch?v=61IKG51uEa0
http://www.bayareascience.org/event/science-quiz-o-tron/
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Rebecca Watson

September 17, 2014 23:42:21

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