is creating Project Boon

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Some time ago I thought: "Everybody loves Brutal Doom, why is nobody doing something like it but with modern engines?" And there it all began.

I started with the intention of making a Doom reimagination but as time went by I decided that instead of doing just this I could create a system that could work on top of different engines so people could develop their own sprite-based shooters without investing time into building the logic behind it.

This is Project Boon, you'll get a Brutal Doom like experience with a modern look using Unreal Engine and fully integrated with Steam.

You have all the game logic and assets available so you can create and publish your own games, commercially or not.

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