Matt Thrower is creating Board Game Stories
26

patrons

$69
per month
What makes a board game?

It's not the rules or the pieces: they're no fun by themselves. The fun in gaming comes from the people that play, the stories that they tell.

So why do so many game writers choose to focus on the rules and the pieces?

I'm doing something different. Writing all sorts of content - reviews, features, interviews and more - in the form of a narrative, an experience. A story that I made with the help of my friends and family and the bits in a game box. You can read some of my stories here.

They are more readable than a traditional review, I think, and although they're a little more opaque, they're also more open-ended. They stimulate more discussion, more thought about what games mean to us, to you and the people you play them with.

They're also more work. It takes more time and effort to write this way, and that's difficult with the demands of family and working life. I think the results are worthwhile: if you agree, and you'd like to see more of it, then I could use the support to take the pressure off.

Board games can take us to some wonderful places, places we can't otherwise reach. Will you join us on our journey, with access to exclusive insights as to how we got there?
Tiers
Behind The Scenes
$1 or more per month 12 patrons
Get a patron-only perspective on my work.
  • Thought-process post on every piece
  • Game play photos
  • Patron-only polls
Name a Game
$5 or more per month 8 patrons
You pick the subject: choose any game for me to review, or an industry figure you'd like me to interview or any game-related topic you'd like to see me opine upon. I'll do the research, track down those involved, get the games and get you the scoop.
Goals
$69 of $100 per month
Three stories about board games every month, free to access on ThereWillBe.Games
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What makes a board game?

It's not the rules or the pieces: they're no fun by themselves. The fun in gaming comes from the people that play, the stories that they tell.

So why do so many game writers choose to focus on the rules and the pieces?

I'm doing something different. Writing all sorts of content - reviews, features, interviews and more - in the form of a narrative, an experience. A story that I made with the help of my friends and family and the bits in a game box. You can read some of my stories here.

They are more readable than a traditional review, I think, and although they're a little more opaque, they're also more open-ended. They stimulate more discussion, more thought about what games mean to us, to you and the people you play them with.

They're also more work. It takes more time and effort to write this way, and that's difficult with the demands of family and working life. I think the results are worthwhile: if you agree, and you'd like to see more of it, then I could use the support to take the pressure off.

Board games can take us to some wonderful places, places we can't otherwise reach. Will you join us on our journey, with access to exclusive insights as to how we got there?

Recent posts by Matt Thrower

Tiers
Behind The Scenes
$1 or more per month 12 patrons
Get a patron-only perspective on my work.
  • Thought-process post on every piece
  • Game play photos
  • Patron-only polls
Name a Game
$5 or more per month 8 patrons
You pick the subject: choose any game for me to review, or an industry figure you'd like me to interview or any game-related topic you'd like to see me opine upon. I'll do the research, track down those involved, get the games and get you the scoop.