Mike Firoved

@msfwebdude
facebook.com/msfwebdude

About

Builder, maker, creator, gamer, web dude, minecraft addict, tech geek

about.me/mikefiroved

Location

Irvine, CA, USA

Following15 Creators

How Fighting Wildfires Makes Them Worse
September 26, 2015 14:00:59
How Fighting Wildfires Makes Them Worse
YouTube
https://www.youtube.com/watch?v=NX1xnWPSjKg
Today's wildfires burn, on average, twice the amount of land they did in 1970. The reason? We've been working too hard to put them out.
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How Fighting Wildfires Makes Them Worse

Today's wildfires burn, on average, twice the amount of land they did in 1970. The reason? We've been working too hard to put them out. 

MinuteEarth

September 26, 2015 14:00:59

TRUTH & CONSEQUENCES - a patron-backed performance art book-drive
September 1, 2015 02:44:31
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For Patrons Only

To become a patron, view this post, and contribute in this activity feed, click here.

Amanda Palmer

September 1, 2015 02:44:31

August 2015 Patreon supported
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Gordon McAlpin

September 1, 2015 06:59:00

August 2015 Patreon supported
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Courtnee Fallon Rex

September 1, 2015 06:59:00

August 2015 Patreon supported
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Anna Akana

September 1, 2015 06:59:00

ReQuasqueton
September 1, 2015 13:33:13
[Tuesday Map] ReQuasqueton
Dyson's Dodecahedron
https://rpgcharacters.wordpress.com/2015/09/01/tuesday-map-requasqueton/
Sometimes you find inspiration in another map. Initially I started drawing this map based only on three corridors, and somewhere along the way I realized that it was starting to feel like Quasqueto...
https://rpgcharacters.files.wordpress.com/2015/09/requasqueton-grid.jpg?w=529&h=778
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ReQuasqueton

Sometimes you find inspiration in another map. Initially I started drawing this map based only on three corridors, and somewhere along the way I realized that it was starting to feel like Quasqueton - the dungeon from the classic module "B1 In Search of the Unknown".


So I went with it and stole a few elements from the classic map, and tried to compress the whole In Search of the Unknown experience into a single small dungeon map instead of a massive sprawling complex - complete with one-way secret doors, alcoves along the entry corridor, the kitchen and dining rooms, throne room, garden, storage space, pools, and a lower level of natural caverns.


Originally I drew the core of this map for the Exquisite Corpse Dungeon 2 project, and then added the additional material to make it into a fully self-contained map once I scanned the section being used for the Exquisite Corpse. I'll post the exquisite corpse slice when the Exquisite Corpse Dungeon 2 is finished and on display.


You can download the 300dpi versions of the map, with and without grid, from the blog post at https://rpgcharacters.wordpress.com/2015/09/01/tuesday-map-requasqueton/


Thank you for your support! You make these maps possible.

Dyson Logos

September 1, 2015 13:33:13

Pierre the Packer
September 1, 2015 16:08:40
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Pierre the Packer

http://www.ohjoysextoy.com/pierre-packer/


Every time I've tweeted about packing, I'm always flooded with people earnestly asking why on earth that is something I, a cisgender woman, would enjoy doing. What is the appeal? So today's comic is not only a review of my new favorite packer, but I also try to explain some of the appeal that I personally feel.


This comic feels a lot more intimate to me, I hope you guys like it!

Erika Moen

September 1, 2015 16:08:40

Ariane Woods You guys are so cute. Thanks for sharing this little slice of your life as that sounds like an absolute blast!

September 1, 2015 18:03:43 · Reply

Steven "I just really like it" is totally a good reason :D

September 2, 2015 18:44:10 · Reply

The Temple of Marid Scurn
September 4, 2015 13:10:07
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The Temple of Marid Scurn

Temples, churches and religious structures tend to both be large (because they are built with the help of a whole community instead of a single person or family) and central to a lot of games (because in a world where gods have direct power over the world, it seems to make sense that their churches would wield significant power also).


Thus they make great game fodder.


This map is of a church and two nearby structures (although the northern structure didn’t quite fit on the page – you can assume the remainder is more dormitories and libraries).


The main structure is the temple proper, with some publicly accessible shelves of religious scrolls and similar on the right, a small chapel on the left, and various other chambers for priests, visitors and worshipers.


To the east of the temple are the office of the head of the temple and associates, and a dormitory for brothers in training, men at arms, and those loyal to the temple but too poor to offer more than their toil and bodies to the religion (and in some churches, a few paladins and low level clerics).


You can get the map at 300dpi from the blog post at https://rpgcharacters.wordpress.com/2015/09/04/friday-map-the-temple-of-marid-scurn/

Dyson Logos

September 4, 2015 13:10:07

Dreaming Feather's Tomb
September 8, 2015 14:28:52
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Dreaming Feather's Tomb

While I have many a tower map on the blog, I seem to be lacking in ziggurats and stepped pyramids – wonderful constructions that evoke ancient civilizations, mysteries, and probably hidden treasures.


Dreaming Feather was one of the last rulers of the Dyonis Empire – shrugged off by most histories as a freak and sign of the end of the empire because she was a psionically gifted siamese twin who ruled for only nine years.


As one of the later rulers of the empire however, her tomb and temple remains in good shape to this day and the priesthood of the small city built up around it still conduct rituals and observances from the steps of the pyramid.


The pyramid has multiple entrances leading to different areas.


Area A is used for rituals and for private meetings with the faithful.


Area B is unknown to the priesthood and leads to the tombs and false tombs of the Dreaming Feather.


Area C is used as storage and emergency quarters for the priesthood and associates.


Area D is the crypts used by the priesthood. Originally the tombs of Dreaming Feather’s top 3 priests, the central crypt is home to the remains of a priest who was reviled after her death and is presumed by many to have been her assassin. As such, the new priesthood had no problems desecrating his crypt and digging a new set of crypts for their own elders behind it.


Area E is only reachable by a shaft that leads down 60 feet from area B above, and then bends and continues down a further 40 feet to area G. Secured by a massive stone portal, this is the tomb of Dreaming Feather’s chief adviser, and is well trapped and defended.


Area F is the actual tomb of Dreaming Feather, reached by a narrow chimney that climbs directly up 30 feet from the tombs below. The antechamber is still defended by a pair of psionic constructs.


Area G are the tombs of Dreaming Feather’s various stuff. Baskets of food, boats, chariots, mummified horses, glorious peacocks, golden monkeys and more can be found down here.


Thanks to the awesome patrons of the Dodecahedron, this map (and the companion map of the lower areas) is available for download at 300 dpi with and without grid for your personal or commercial use at https://rpgcharacters.wordpress.com/2015/09/08/tuesday-map-dreaming-feathers-tomb/


Dyson Logos

September 8, 2015 14:28:52

J. Brian Murphy Excellent stuff, as always. :D

September 8, 2015 15:11:46 · Reply

J. Brian Murphy Oops, hit return thinking I'd get another line. :p I really like the backstory on this one, and the way it feels like a "working" Mayan-esque temple-tomb.

September 8, 2015 15:16:46 · Reply

Form 5
September 8, 2015 15:54:21
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Form 5

http://www.ohjoysextoy.com/form-5


Dang, this was a strange little toy! It's supposed to be good for all sets of genitals, from vulvas to wangs, but Matt and I found it to be... well. Read the review. Hmm! :-/

Erika Moen

September 8, 2015 15:54:21

Emanuele Barone Dealing the harsh truth when the truth is harsh! 5 out of 5, would be veered off this product again. ;P

September 8, 2015 16:43:26 · Reply

The Ruined Ha'Tak Temple
September 11, 2015 15:31:47
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The Ruined Ha'Tak Temple

There’s a structure in the Forbidden City with five small pyramids poking out of the roof. It was once either a museum or a temple – definitely a place where people came to contemplate (their history, their gods, all of the above?)


The east side of the structure is partially collapsed, with one wing having almost fully given way and crashed down into the street.


The five pyramids in turn were taken over by the local dwellers as nests for their giant wasps – each pyramid is now a mass of mud and paper that held a number of giant wasps before the area was contested by the newest dwellers in the city.


The most recent dwellers in the city are also the weakest, but proved that they are not to be underestimated. When harassed by the grippli upon their giant wasp mounts, the latest arrivals (bullywugs) began a guerrilla action to wipe out the wasp nests closest to their homes. These ruins were the scene of one of these actions, and the long-dead exoskeletons of poisoned wasps still litter the area.


Again, I can present this map to you for free for your personal and/or commercial use thanks to my awesome patrons of my Patreon Campaign. You can download the map in 300 dpi with and without grid from the blog at https://rpgcharacters.wordpress.com/2015/09/11/friday-map-the-ruined-hatak-temple/

Dyson Logos

September 11, 2015 15:31:47

Andy Action Grabbing these for my DotFC campaign - thanks Dyson! -=A

September 29, 2015 16:16:17 · Reply

Defective by Melanie Gillman
September 15, 2015 10:15:10
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Defective by Melanie Gillman

http://www.ohjoysextoy.com/defective-by-melanie-gillman/


Melanie Gillman created this very touching, thoughtful comic about a non-binary couple trying to get pregnant.

Erika Moen

September 15, 2015 10:15:10

Lee-ann Dunton Wow. How absolutely beautiful is this comic? I've gotta say, the panels with the hand playing with the belly button & the toes wrapping around the leg have to be some of my favourite panels ever! So gorgeously-done.

September 21, 2015 10:39:49 · Reply

The Portal Nexus
September 15, 2015 16:36:50
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https://rpgcharacters.files.wordpress.com/2015/09/portal-towers-ground-grid.jpg
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The Portal Nexus

Once again it is not much of a secret that I have a love for towers (and a recent love for drawing lots of circles on a piece of paper and calling it a map). For this one I wanted a set of towers with no obvious entry (at least at ground level).


What it evolved into as I drew it is a cluster of interlinked towers that enclose a series of portals to other towers in other realms.


While the ground floor only has two portals at this point (the magic circles at the two end towers) and no entrances or egresses, the upper floors (to be posted on Friday) contain more portals and some open-air sections where enterprising thieves and persons with flying steeds could gain access to the complex.


The ground floor map can be downloaded at 300dpi (with and without grid) from my blog at https://rpgcharacters.wordpress.com/2015/09/15/tuesday-map-the-portal-nexus-ground-floor/

Dyson Logos

September 15, 2015 16:36:50

Tim Shorts Looks incredible Dyson. I love how you translate the 3D structures into 2D maps. Boggles my mind.

September 15, 2015 18:24:54 · Reply

Upwards into the Portal Nexus!
September 18, 2015 16:18:33
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https://rpgcharacters.files.wordpress.com/2015/09/portal-towers-upper-grid.jpg
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Upwards into the Portal Nexus!

On Tuesday I posted the Portal Nexus – the ground floor and side view of a set of towers with no obvious ground-level entry that I picture as housing a set of portals from one place to another – a sort of portal clearinghouse or transit hub for busy teleporters. In many cases I would stop with the one level, letting it serve as a general layout for the upper levels as well, but I felt that this set of towers deserved a little more (and a few more portals). So here are the next three levels, from top down.


The top level is two towers connected by a covered bridge. I picture a single portal right in the middle of the bridge, so you can’t actually use the bridge to get from tower to tower without crossing through the portal.


The next level down is three towers, two of which are connected by an open-air bridge. The tower on the left I picture as having two portals, at the two dead-end regions of the c-shaped room.


Finally the level just above the ground floor is comprised of multiple towers, and also is home to the only open-air portal of the structure. There is a large pillar made of green stone sitting on the roof of one of the smaller towers and reached by a bridge – when activated it calls down a bolt of green lighting from the skies and is open for travel for ten minutes. The spike-sided tower to the left is also home to three more portals (and a balcony overlooking the stone circle on the main level), each embedded in the wall of it’s own chamber, framed in heavy obsidian blocks.


You can download the maps at 300dpi (with and without grid) from the blog at https://rpgcharacters.wordpress.com/2015/09/18/friday-map-upwards-into-the-portal-nexus/

Dyson Logos

September 18, 2015 16:18:33

Forest Friends by Delidah
September 22, 2015 13:22:36
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Forest Friends by Delidah

http://www.ohjoysextoy.com/forest-friends-by-delidah/


If you were craving for some first grade exotic jungle shlongs, this week’s Oh Joy Sex Toy guest comic by Delidah is just what the doctor ordered!

Erika Moen

September 22, 2015 13:22:36

Nate Maingard So much awesome!

September 24, 2015 19:25:05 · Reply

A Red and Pleasant Map
September 22, 2015 14:32:57
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https://rpgcharacters.files.wordpress.com/2015/09/red-and-pleasant-map.jpg
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A Red and Pleasant Map

I am an unashamed fan of the machinations of Jez Gordon who works as a layout and graphics god for a few small press releases every year. Among last year's masterpieces of his work we had Zak Smith's Red and Pleasant Land (winner of a fistfull of ENnie awards) which he laid out and added a few maps to.


Combining the inspiration from reading the book with my love of the black, white and red isometric map that Jez drew for it (if you don't yet own a copy of this awe-inspiring book, you can see Jez' final map that inspired me on this blog post about awesomeness from earlier this summer - http://goo.gl/NR4k2p ), I decided to finally draw the isometric map that I wanted to since forever.


The last time I drew a crazed isometric "cityscape" map, I spent a lot of effort keeping the geometry in line so it made sense. This time around I spent a little less effort on the geometry, but this time it was specifically to make sure it didn't make sense in certain areas. There are places where a path that remains level will link to areas above it, below it, and even pass over itself.


This map was drawn on a ledger-sized sheet of isometric graph paper. A page size that it turns out doesn't fit on my scanner... not even when cut in half. I had to scan three different segments of the finished map and then splice them together.


Items/encounters on the map include a flail snail, the Giant Chicken of Bristol, some sort of Jabberwocky, slimes, a tortoise and of course the Ace of Spades.


I hope you find some use for this - it took me over a week to put together when I should have been working on other things, but the whole thing makes me very, very happy.


You can download the gigantic 300 dpi map from my blog post at https://rpgcharacters.wordpress.com/2015/09/22/tuesday-map-a-red-and-pleasant-map/


Thank you, patrons, for making these crazy flights of fancy possible for me!

Dyson Logos

September 22, 2015 14:32:57

Neil I just need a marble to travel through that map now and it would be perfect. :)

September 22, 2015 21:00:28 · Reply

A Green and Pleasant Map
September 25, 2015 15:04:16
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https://rpgcharacters.files.wordpress.com/2015/09/green-and-pleasant-map.jpg
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A Green and Pleasant Map

A companion piece to the Red and Pleasant Map I posted on Tuesday, this map was inspired by the gardens of Voivodja. A city block-sized chunk of city, surrounded by streams with a few bridges connecting it to its neighbours. While mostly covered in greenery and small trees, the remnants of the city below are more clear here than in most gardens, with a few entrances into the city itself as well as visible walls and towers.


When I was drawing this I pictured a group of adventurers encountering a hunting party here - teleporting in through the devilish face built into the wall near the top of the map (after all, the vampires among the hunting party cannot travel here across the bridges, so they need other routes to enter the garden).


They are hunting a wounded and grounded kirin that some believe has hidden itself here. If the party does not get involved in the hunt (on either side), when they return to the surface there will be a grand party underway, with various vampires enjoying the bloodied chunks of the once noble beast they have slain, while taunting the child in the well.


I hope to draw a few maps of interior sections underneath this map. We'll see if that actually gets done though.


This map was particularly challenging - like the Red and Pleasant Map, it was drawn on a ledger sheet of isometric graph paper which is too big to fit on my scanner plate. Unlike the Red and Pleasant Map, it is a lot more conventional so I had to keep track of proper geometry and I put a LOT of extra detail into this one.


You can download the (quite large) map at 300dpi from the blog post at https://rpgcharacters.wordpress.com/2015/09/25/friday-map-a-green-and-pleasant-map/

Dyson Logos

September 25, 2015 15:04:16

Jonas Richter I like the contrast between the sharp edges and the softer banks. Out of curiosity, would you post a version/ photo of one of your isometric maps with the original graph paper backgroung still in?

September 30, 2015 17:22:06 · Reply

More Ruins of the Forbidden City
September 29, 2015 13:43:22
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https://rpgcharacters.files.wordpress.com/2015/09/temple-complex-ruins-grid.jpg
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More Ruins of the Forbidden City

As my D&D5e campaign continues in the titular city at the heart of of the classic 1981 module “Dwellers of the Forbidden City”, I find myself drawing out maps of more and more structures from said ruins.


This particular set of structures is mostly in ruins, but also has a large section of the temple that has survived the destruction brought about by time, ancient calamities, and the gradual sinking and liquifaction of the land as it gets boggier. There are also areas in the more ruined buildings that have stood the test of time slightly better and also show signs of habitation.


The main building is split up into two-to-three separate areas under the same roof. The two doors leading out into the crumbling streets of the city lead to areas that are connected by a very small door, probably a servants’ door, which would otherwise keep the two areas separate. The area towards the top of the map is reached exclusively via the courtyard and was probably a nice home of someone of importance.


This map was made with the help and support of you, my patrons, and was drawn on an A4 sheet of 7mm graph paper from Squarehex with Sakura Micron pens and is available for download at 300dpi (with and without grid) at my blog at https://rpgcharacters.wordpress.com/2015/09/29/tuesday-map-temple-complex-ruins-of-the-forbidden-city/

Dyson Logos

September 29, 2015 13:43:22

Wayne's Books Very useful. Thank you.

September 29, 2015 13:50:23 · Reply

Andy Action Turns out I'm running Dwellers of the Forbidden City now - it's a good thing you made these! ;) Downloading and using immediately - thanks so much, Dyson! -=A

September 29, 2015 15:21:20 · Reply

Honey by ghostgreen
September 29, 2015 15:18:50
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Honey by ghostgreen

http://www.ohjoysextoy.com/honey-by-ghostgreen


Today's guest comic by ghostgreen is extra sweet like sexy, smutty honey!

Erika Moen

September 29, 2015 15:18:50

Nate Maingard Love it! Funny enough, I accidentally purchased two bottles of honey yesterday 😀🍯

September 30, 2015 07:38:01 · Reply

October 1, 2015 02:04:14
Patreon Q&A
YouTube
https://www.youtube.com/watch?v=V7NhHhYy6OU&feature=youtu.be
LYRICS per mikes Q I knew it was right To be alone tonight When I sat here and watched you cry And I don't feel anything I don't I have been frozen Fragile and afraid But still easy to manipulate L...
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For Patrons Only

To become a patron, view this post, and contribute in this activity feed, click here.

Julia Nunes

October 1, 2015 02:04:14

September 2015 Patreon supported
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Gordon McAlpin

October 1, 2015 06:59:00

September 2015 Patreon supported
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Courtnee Fallon Rex

October 1, 2015 06:59:00

September 2015 Patreon supported
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Lucy Bellwood

October 1, 2015 06:59:00

September 2015 Patreon supported
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October 1, 2015 06:59:00

September 2015 Patreon supported
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Anna Akana

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