More Seats at the Table is an email newsletter designed to highlight analog games made by designers and creators who don't fit neatly into the gender binary, femmes, and women. This newsletter was the brainchild of Kira Magrann and Anna Kreider, who then enlisted Misha Bushyager and Kimberley Lam to help with planning and execution.
Our plan is to send an email newsletter bi-weekly, featuring a roundup of games and game projects by gender-marginalized creators in order to boost awareness of them and to help them reach new audiences. This newsletter will be an opt-in newsletter hosted through Mail Chimp. (You can sign up here to subscribe! Or submit games you'd like us to feature here!)
Of note: while our focus is on promoting folks with marginalized genders, we want to explicitly encourage the submission of games whose authors are from other marginalized communities, such as PoC, queer and disabled creators, in addition to having a marginalized gender.
Why is this important? And who should subscribe?
More Seats at the Table came out of a conversation between Kira and Anna about their frustrations with the perception that games by and about not-men are perceived as being only for not-men. The same, of course, is true along other axes of marginalization - i.e. games by PoC are perceived as being for PoC, etc. This poses a huge barrier to marginalized creators, because while there are some gaming communities that have succeeded in attracting diverse groups of participants, the majority of games purchases are still being made by cishet men.
Additionally, even when you clear that first hurdle - getting cishet men to want to play games by and about people who don't look like them, what we hear over and over again is that men don't know where to go to find games by marginalized creators that reflect their interests, because a thing that has happened over time is that many men have curated gaming social media circles that are mostly men - most of whom have done the same thing, so projects by marginalized folks just don't end up being on their radar.
So while the team behind More Seats is happy to encourage marginalized gamers to subscribe and find games that reflect them, we'd like to specifically invite cishet men to subscribe to this list. And to our cishet male subscribers, we request that you do one of two things:
- Signal boost the games that interest you, specifically calling out the things about those games that you find exciting.
- If you are able to do so, purchase games that are particularly in your wheelhouse and are likely to see play in your gaming spaces.
I don't understand why this needs a Patreon?
We have created this Patreon as a way for people to support us in doing the work of curating games, processing submissions, and putting together the newsletter. Our time is valuable, and while this is something we feel passionately about doing, it's great to have that recognized.
More importantly! We'll also need your support if this thing takes off, as MailChimp is only free for lists up to 2000 subscribers.
How can you be inclusive when you're excluding men?
Promoting diversity and inclusion isn't the same thing as saying that "everybody" should be included. It's important to remember that "staying neutral" is a vote for the white male-dominated status quo, and that often promoting inclusivity means actively deciding who to exclude. If that is confusing, you can read more about that here.
Who are we?
Kira is a tabletop roleplaying game designer, queer NB cyborg, and snake mom living in Columbus, Ohio. She currently has a Patreon where she designs experimental games, a YouTube channel where she talks about game design, and she blogs a few times a month at Gnome Stew. With the support of her patrons she recently released a game about Lesbisnakes in wintertime titled A Cozy Den.
Anna is an illustrator, writer, and game designer of games like Thou Art But A Warrior, Autonomy, and The Watch. She has also freelanced for a number of companies like Wizards of the Coast, Pelgrane Press, Green Ronin, and is the former author of the popular feminist gaming blog Go Make Me a Sandwich.
Kimberley is an RPG hacker, stealth designer and expert hobbyist. She has a handful of published works, such as a hack in Misspent Youth's supplement Sell Out With Me and a craving game in Of the Woods: Lonely Games of Imagination. Like most hobbyists, her unpublished works outnumber her published works by quite a large margin - and she's quite content with that fact!
Misha is a longtime gamer and GM and up and coming designer working on raising the next generation of geeklings. She’s worked on #Feminism as an editor and Chill: SAVE, Lovecraftesque, Dead Scare, and Misspent Youth among others as a writer. Her latest projects are Nightingales with Moyra Turkington and Rachel ES Walton as part of the War Birds collection, and Orun From New Agenda Publishing. You can find her at Black Girl Gameworks.