Nexus Unlimited is creating Isolated: Madness
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Isolated: Madness is an upcoming horror game featuring some of the coolest mechanics ever! The Story Is about journalist who wakes up from hyper-sleep and finds her crew members dead, and half the ship severely damaged. You must use every thing at your disposal to survive. Soon jumping later into the story you are lost inside of Bustler state Prison. A Maximum space security prison. And things don't seam right. The cells are open and you have to watch your back. Featuring an all new First person parkour system, and a new way to tell the story. There will be no objectives given to the player you must use your journal and knowledge to find your right path to escape hell. Hell is no game, it is the worst of your nightmares come to life.


Introduction:
What is going on tourist of Bustler! This is an introduction to Isolated: Madness, an upcoming survival horror game! In this update preview I will explain current features we are working on for the game.

Story? Yes! There is a story that will soon turn into a massive impact in this universe. Very little of the story is written right now, and voice actors are doing there their best to make it as emotional, impacting, and engaging as possible! Features: possibly the main interest why you guys are here today. There are many, many, many, features in my mind.

Journal:
The one I am currently working on is the new U.I (user interface) journal. Which will be your inventory, and keeping your progress throughout the game.

There will be no objectives given to the player, that means you have to find clues and make your OWN objectives. While you're traveling the story path it will be wise to pay attention because it really can screw you over.

Camera, this will be useful to take pictures and put them in your gallery in the journal to help you progress in making your objectives.  

-Night Vision: this feature will let you see in the dark (obviously) as long, as you have your camera up. It will require batteries.

-Static: In Bustler State Prison there is a mysterious static, it will effect your camera and sometimes even disable it.

-Focus: Your camera will lose focus if you are moving to quickly. You will have to refocus the camera (more info coming later)

-Gallery: since there are no objectives in the game, we've decided to work on a special gallery system. The gallery is a unique thing in the game. You can take pictures and store them in your camera to view for later (yes you will be able to delete them). There will be certain times where you can record a WITNESS event which you can re-watch for clues to get to your next set goal. You will also have to collect film canisters in order to increase your storage in the camera. 

Unique driven A.I enemies, this feature will make sure that the game won't be easy or any 'safe places' watch your back because anything could be stalking you, your enemies will react and try to find you for any possible movement you make. There will be hiding places but very few will help you avoid your enemy.

Future:
There are more features in the work and will reveal over time but since Isolated: Madness is in it's birth stage we don't want to make promises we can't keep.

Thank you for your support for Isolated: Madness it will be an amazing horror game coming soon!


Rewards
Pledge $1 or more per month
0 patrons
For those of you who donate $1 or higher I will add you in a video as a special contributer!
Goals
$0 of $1 per month
Well, lets just say it's a start on saving up for new equipment. To be able to get progression done faster!
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Isolated: Madness is an upcoming horror game featuring some of the coolest mechanics ever! The Story Is about journalist who wakes up from hyper-sleep and finds her crew members dead, and half the ship severely damaged. You must use every thing at your disposal to survive. Soon jumping later into the story you are lost inside of Bustler state Prison. A Maximum space security prison. And things don't seam right. The cells are open and you have to watch your back. Featuring an all new First person parkour system, and a new way to tell the story. There will be no objectives given to the player you must use your journal and knowledge to find your right path to escape hell. Hell is no game, it is the worst of your nightmares come to life.


Introduction:
What is going on tourist of Bustler! This is an introduction to Isolated: Madness, an upcoming survival horror game! In this update preview I will explain current features we are working on for the game.

Story? Yes! There is a story that will soon turn into a massive impact in this universe. Very little of the story is written right now, and voice actors are doing there their best to make it as emotional, impacting, and engaging as possible! Features: possibly the main interest why you guys are here today. There are many, many, many, features in my mind.

Journal:
The one I am currently working on is the new U.I (user interface) journal. Which will be your inventory, and keeping your progress throughout the game.

There will be no objectives given to the player, that means you have to find clues and make your OWN objectives. While you're traveling the story path it will be wise to pay attention because it really can screw you over.

Camera, this will be useful to take pictures and put them in your gallery in the journal to help you progress in making your objectives.  

-Night Vision: this feature will let you see in the dark (obviously) as long, as you have your camera up. It will require batteries.

-Static: In Bustler State Prison there is a mysterious static, it will effect your camera and sometimes even disable it.

-Focus: Your camera will lose focus if you are moving to quickly. You will have to refocus the camera (more info coming later)

-Gallery: since there are no objectives in the game, we've decided to work on a special gallery system. The gallery is a unique thing in the game. You can take pictures and store them in your camera to view for later (yes you will be able to delete them). There will be certain times where you can record a WITNESS event which you can re-watch for clues to get to your next set goal. You will also have to collect film canisters in order to increase your storage in the camera. 

Unique driven A.I enemies, this feature will make sure that the game won't be easy or any 'safe places' watch your back because anything could be stalking you, your enemies will react and try to find you for any possible movement you make. There will be hiding places but very few will help you avoid your enemy.

Future:
There are more features in the work and will reveal over time but since Isolated: Madness is in it's birth stage we don't want to make promises we can't keep.

Thank you for your support for Isolated: Madness it will be an amazing horror game coming soon!


Recent posts by Nexus Unlimited

Rewards
Pledge $1 or more per month
0 patrons
For those of you who donate $1 or higher I will add you in a video as a special contributer!