David Breen is creating Omega Mouse
0

patrons

$0
per 3-5 minute updates of content with a progressive story.
Omega Mouse is a video game currently under development for the PC/PS4/XBox - powered by Unreal Engine 4.

Greetings! My name is David Breen and I am the creator/developer of Omega Mouse.  I started programming video games back in 1994 when I was 12 years old.  I knew right away that my goal in life was to one day create a fantastic video game for the world to enjoy.  I've recently went to college to learn 3d modeling & animation and have been teaching myself Unreal Engine 4 since it's release. I personally posses all the necessary skills to develop Omega Mouse - Modeling, animation, texturing, programming, CGI cut-scenes, voice acting & level design.  I've been a huge gamer my entire life and know exactly what it takes to make a game a fun and enjoyable experience.

Patreon funds will go toward renting office space, upgrading computer equipment, & monthly licencing of third party software such as 3ds Max, Mudbox, After Effects, & Photoshop.

I need your help on this exciting journey to take my ambitions to the next level and do what I love professionally.




Rewards
Beta Access
$10 or more per 3-5 minute updates of content with a progressive story. 0 patrons
Supporting patrons will be able to download playable versions as Omega Mouse is developed.
Get included in the credits.
$100 or more per 3-5 minute updates of content with a progressive story. 0 patrons
Your name will be credited with helping support the development of Omega Mouse.
Goals
$0 of $2,500 per 3-5 minute updates of content with a progressive story.
With this first goal met, I can rent office space, pay licensing fees for third party software, upgrade computer equipment & start to develop a marketing strategy.
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Omega Mouse is a video game currently under development for the PC/PS4/XBox - powered by Unreal Engine 4.

Greetings! My name is David Breen and I am the creator/developer of Omega Mouse.  I started programming video games back in 1994 when I was 12 years old.  I knew right away that my goal in life was to one day create a fantastic video game for the world to enjoy.  I've recently went to college to learn 3d modeling & animation and have been teaching myself Unreal Engine 4 since it's release. I personally posses all the necessary skills to develop Omega Mouse - Modeling, animation, texturing, programming, CGI cut-scenes, voice acting & level design.  I've been a huge gamer my entire life and know exactly what it takes to make a game a fun and enjoyable experience.

Patreon funds will go toward renting office space, upgrading computer equipment, & monthly licencing of third party software such as 3ds Max, Mudbox, After Effects, & Photoshop.

I need your help on this exciting journey to take my ambitions to the next level and do what I love professionally.




Recent posts by David Breen

Rewards
Beta Access
$10 or more per 3-5 minute updates of content with a progressive story. 0 patrons
Supporting patrons will be able to download playable versions as Omega Mouse is developed.
Get included in the credits.
$100 or more per 3-5 minute updates of content with a progressive story. 0 patrons
Your name will be credited with helping support the development of Omega Mouse.