O.M.A. is creating ArmA 3 Content
21

patrons

$173
per month
I'm a 21 year old aspiring indie developer and multimedia artist from Northern Texas

I generate assets that range from an assortment of gear for an Arma 3 mod. These assets include: Vests, headgear, helmet, headsets, accessories, uniforms, shoes, boots, pants, shirts, equipment, backpacks, facewear, NVGs, Pouches, armor, masks and general purpose tactical apparatus.

I began studying the fundamentals of generating and manipulating three dimensional models back in early 2016 as an aspiring freelance digital artist. Eventually grasping the idea to create a personal project utilizing free open source computer software programs like Blender, Unreal Engine 4, Audacity, etc. The earliest I remember myself developing within 3D software was black around late 2011 where I learned basic animating and directed video intros for friends on a old defunct forum. Summer of 2016 is where I started experimenting with Unreal engine 4 along with the skills I've developed in Blender with modeling, texturing, UV mapping, rigging, weight painting and animating is when I put thought into making my own video game.

With all the time I have to myself being unemployed, I utilize my only resources I have with the Internet and my computer to create intricate and detailed 3D products and models for marketplace assets, my personal project and this mod.

This mod wouldn't have ever been posible without Siege-A and his direction. Thank you Siege.
Tiers
Support
$1 or more per month 4 patrons
-Name added to the credits
Support
$5 or more per month 3 patrons
-Name added to the credits
Support
$10 or more per month 15 patrons
-Name added to credits in bold
Goals
$173 of $500 per month
This goal will darastically alleviate financial troubles and supply me with upgrades and more resourceful tools to achieve a greater feat in my freelance career to pursue modeling as a commitment.
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I'm a 21 year old aspiring indie developer and multimedia artist from Northern Texas

I generate assets that range from an assortment of gear for an Arma 3 mod. These assets include: Vests, headgear, helmet, headsets, accessories, uniforms, shoes, boots, pants, shirts, equipment, backpacks, facewear, NVGs, Pouches, armor, masks and general purpose tactical apparatus.

I began studying the fundamentals of generating and manipulating three dimensional models back in early 2016 as an aspiring freelance digital artist. Eventually grasping the idea to create a personal project utilizing free open source computer software programs like Blender, Unreal Engine 4, Audacity, etc. The earliest I remember myself developing within 3D software was black around late 2011 where I learned basic animating and directed video intros for friends on a old defunct forum. Summer of 2016 is where I started experimenting with Unreal engine 4 along with the skills I've developed in Blender with modeling, texturing, UV mapping, rigging, weight painting and animating is when I put thought into making my own video game.

With all the time I have to myself being unemployed, I utilize my only resources I have with the Internet and my computer to create intricate and detailed 3D products and models for marketplace assets, my personal project and this mod.

This mod wouldn't have ever been posible without Siege-A and his direction. Thank you Siege.

Recent posts by O.M.A.

Tiers
Support
$1 or more per month 4 patrons
-Name added to the credits
Support
$5 or more per month 3 patrons
-Name added to the credits
Support
$10 or more per month 15 patrons
-Name added to credits in bold