Pehesse is creating Pachacuti!
15

patrons



Hello, and welcome!

Thanks for your interest in participating in the development of Pachacuti!


I'm Pehesse, an independant game developer. I previously made Honey Rose: Underdog Fighter Extraordinaire, and by contributing to this campaign, you're directly helping me develop the game I'm currently working on, Pachacuti. The funds levied in this campaign are intended to allow me to pay for my living expenses and work daily, full-time on the game.



Pachacuti is a modular 2D action-platformer with a traditional hand-drawn animation aesthetic. Development started in October 2016 and will likely take several years.



For more information about the game, including all details about the pitch and the latest project, you can read its devlog here.

If you'd like to participate in this project, first of all, thanks a lot!

Here's how you can participate:

-you can pledge any amount you like (even 1$ a month is great - if everyone reading this page did that, I would go over my monthly required minimum and then some). Higher pledges will help a lot more, though aren't tied to rewards, so feel free to support according to your means and wants!

-you can also cancel your pledge at any time! If you only wish to support for a limited time, or encounter financial trouble down the line, you can safely withdraw your pledge with no consequence.

-if you only wish to pledge once, you can consider contributing through Paypal.me instead.

-if you're unwilling or unable to directly pledge to this campaign, you can also help by sharing it, or the information I post about the game on Twitter so it reaches the most people it can. My outreach is only limited by your willingness to share with your own friends, so if you want to help the project, tell others about it!

Patreon allows me to directly fund my efforts through your contributions, limiting in turn the amount of taxes and cuts I have to pay. If you're willing to help me work, this is the single best way you can contribute to it.




My pledge to you is to keep you updated and appraised of all that happens during development, and to keep working to the limit of my abilities, as I hope what I have already shared will show. When you support this campaign, you will:
-gain access to all patreon-only updates already posted
-receive regular updates about the game's development
-access my internal test prototypes, and be given the opportunity to participate in testing rounds to gather feedback and discuss design points

If that's something you'd like to be a part of, I'd be humbled and delighted to rely on your pledge to continue my work!

For reference, here are some of the other things I made thanks to this campaign:

Honey Rose: Underdog Fighter Extraordinaire, released on Steam on September 30th, 2016



The game is a single-player, narrative-driven life management presented as a visual novel with beat'em up segments. In other words: there's reading, and there's fighting, and there's lots of masked costumes!

Some illustrations you can find on my deviantart gallery


I believe that covers the essentials. If you have any questions, feel free to get in touch. Otherwise, I hope you like what you just saw, and I'm looking forward to making great games with your support!
Rewards
Child of the Sun
$1 or more per month
-You're the best! Thanks to you, Pachacuti is one step closer to reality!


-You get access to WIP prototypes and participate in design discussions and test/feedback rounds!

-You will be credited in the game as a Patreon Supporter/Child of the Sun!

-For pledging over 15$ lifetime (so 1$ over 15 months, or 15$ for 1 month, etc), you'll get a copy of the game when it's done!

-Want to suggest more rewards/content/features? I'm open to your input!

Includes Discord rewards
Goals
1% complete
Not really an idea of what we could achieve were we to reunite that much in a month, as it's more I've made in several years. So it's more of a symbolic goal, but if we reach it... Who knows what could be achieved! (For starters: I'd certainly be able to afford considering travelling to conventions/expositions to meet other people, for a change!)
3 of 3


Hello, and welcome!

Thanks for your interest in participating in the development of Pachacuti!


I'm Pehesse, an independant game developer. I previously made Honey Rose: Underdog Fighter Extraordinaire, and by contributing to this campaign, you're directly helping me develop the game I'm currently working on, Pachacuti. The funds levied in this campaign are intended to allow me to pay for my living expenses and work daily, full-time on the game.



Pachacuti is a modular 2D action-platformer with a traditional hand-drawn animation aesthetic. Development started in October 2016 and will likely take several years.



For more information about the game, including all details about the pitch and the latest project, you can read its devlog here.

If you'd like to participate in this project, first of all, thanks a lot!

Here's how you can participate:

-you can pledge any amount you like (even 1$ a month is great - if everyone reading this page did that, I would go over my monthly required minimum and then some). Higher pledges will help a lot more, though aren't tied to rewards, so feel free to support according to your means and wants!

-you can also cancel your pledge at any time! If you only wish to support for a limited time, or encounter financial trouble down the line, you can safely withdraw your pledge with no consequence.

-if you only wish to pledge once, you can consider contributing through Paypal.me instead.

-if you're unwilling or unable to directly pledge to this campaign, you can also help by sharing it, or the information I post about the game on Twitter so it reaches the most people it can. My outreach is only limited by your willingness to share with your own friends, so if you want to help the project, tell others about it!

Patreon allows me to directly fund my efforts through your contributions, limiting in turn the amount of taxes and cuts I have to pay. If you're willing to help me work, this is the single best way you can contribute to it.




My pledge to you is to keep you updated and appraised of all that happens during development, and to keep working to the limit of my abilities, as I hope what I have already shared will show. When you support this campaign, you will:
-gain access to all patreon-only updates already posted
-receive regular updates about the game's development
-access my internal test prototypes, and be given the opportunity to participate in testing rounds to gather feedback and discuss design points

If that's something you'd like to be a part of, I'd be humbled and delighted to rely on your pledge to continue my work!

For reference, here are some of the other things I made thanks to this campaign:

Honey Rose: Underdog Fighter Extraordinaire, released on Steam on September 30th, 2016



The game is a single-player, narrative-driven life management presented as a visual novel with beat'em up segments. In other words: there's reading, and there's fighting, and there's lots of masked costumes!

Some illustrations you can find on my deviantart gallery


I believe that covers the essentials. If you have any questions, feel free to get in touch. Otherwise, I hope you like what you just saw, and I'm looking forward to making great games with your support!

Recent posts by Pehesse

Rewards
Child of the Sun
$1 or more per month
-You're the best! Thanks to you, Pachacuti is one step closer to reality!


-You get access to WIP prototypes and participate in design discussions and test/feedback rounds!

-You will be credited in the game as a Patreon Supporter/Child of the Sun!

-For pledging over 15$ lifetime (so 1$ over 15 months, or 15$ for 1 month, etc), you'll get a copy of the game when it's done!

-Want to suggest more rewards/content/features? I'm open to your input!

Includes Discord rewards