Raw Game Design podcast, Episode 6: Fantasy Strike Simple Fighting Game
We discuss the possibility of making a minimal fighting game. The design idea to create a game that's simpler than regular fighting games, but more complex than Divekick. I have access to music and 3D models to make it, though I'd still need programmers and at least one 3D graphics expert to join up, or the money to straight up hire those folks. This podcast is mostly about exploring the design concept and whether people would like it.