How to translate every Shadertoy shader into a Max/MSP shader
Hi dear Patrons!
I'm sorry for my absence last month, I was so busy I couldn't really put my hands on Max at all. But now I'm back!
Here's a new video on how to translate a Shadertoy shader into a Max fragment shader, using jit.gl.slab. Do you find it useful?
Download the patch here and for any clarification just ask me!
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