Developer Stream - from PC to Mobile
In this week's stream, we revisit my old prototype for AI Jam, Cat Trick ( and discuss what needs to happen to take this simple PC prototype and make it into a mobile game. Special guests Asher Volmer and Jakub Koziol are present to discuss.

We touch on both technical considerations (thinking about screen resolution! Performance concerns!) and also deeper motivation questions, what my goals are for the game, and how knowing the answers to those drives design decisions elsewhere.

Here are a few insight snippets from the full series;

Money Talk -

Clarifying Goals -

Tier Benefits
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