OpenGL in Max - 05 - JIT.GL.MULTIPLE / First Introduction to JIT.GEN
Hi dear Patrons!
Here's the fifth video of the OpenGL series (let's cut the "Starting" part away, we are going advanced now!).
In this video we see the jit.gl.multiple object, which is used to create multiple copies of a single object, every copy having different attributes settings.
We also start working with jit.gen, which we'll see and explore a lot in future videos.
Hope you find this useful and thank you all for your support!
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