I have been developing CCP for quite some time, and now the moment has come when the technical core of the editor has already been implemented.
In the future, new features will be added, but mechanically they will be an improvement and optimization of existing ones.
It's time to start making the game - and I already have a concept. You can read it here.
But during the development of AoA (by the way, I recently posted a new build), I realized that for the normal development of a large-scale game, I need more resources.
I need more free time to debug features and quests. Now I have almost no time for experiments with mechanics: all my free time I spend on adding new content to CCP.
I need paid assets and plugins: instead of wasting time inventing a bicycle, I will use a ready-made product that will be better than what I can do.
I need to update my hardware and software, because now they are barely enough for development needs.
In short, I need money.
According to my estimates, $ 500 per month is a sufficient amount to start active development. This will allow me to pay more attention to the game and develop in accordance with the plan, less distracted by third-party matters.
The amount is not too big, but it will greatly facilitate my life and development of the game.
So if you like what I do and want to see more, I will really appreciate any support.
Thanks for your attention. I hope you enjoy my games ^_^