Amiga Colour Cycling - Fred the Flour Man

Jan 3, 2020


Created using Amiga Brilliance II software.  640x512, 32 colours with colour Cycling.  I have made the IFF animation available for your viewing pleasure (well worth seeing on Real Hardware).  

More information:

- I have been thinking of new Colour Cycling effect that differs from other examples on our Favourite platform.  The idea of this design is to make use of the fake scanlines (black lines every second pixel horizontally) and place the colour cycling palette within it.  Future variations of this idea will introduce animation frames and colour cycling.  For example a bouncing Boing Ball might bounce through the black/transparent lines while you still see a picture in the foreground. 


Original Digital Painting


The Process:

- Convert the 24bit digital Painting to a 640x512 24bit image. 

- Import into Brilliance and convert to 16 colours

- Create a scanline brush 32x32, turn grid on and draw with the brush over the image (originally I was going to was going to draw all over the image but decided to keep some parts of the image.  Variations of brush sizes and modifying the grid from 16x16 to 8x8 allowed for more variation.

- Various colours were added to create a few digital glitches around the image and the colour cycling palette also (see below)  You can see that only the "magical" blue colours are only in the black lines, this was possible by setting the grid size 2x2 pixels.  


Below shows the brush the mouse is holding that is also set to using the Cycle Setting and the colours used for the cycling is shown in the Gradient menu at bottom.

Hope this info helps a little of the process, Next time I should consider recording the screen as a video.

Happy New Year Everyone :)


P.S. Don't forget the IFF file to try out on your Amiga's :)


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