GL3 Shaders Tutorials | Phong Lighting - Part 04: Using Functions inside Shaders
Hello dear Patrons!
Sorry for the long wait before a new video, but here it is.
We are still talking about lighting shaders and programming in GLSL in general, so in this video we see how to use functions inside GLSL 3.3 and a couple other things.
Hope you find this useful!
Download the patch from this post, for every question I am here
See you soon
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