GL3 Shaders Tutorials - Part 05: Using Textures inside Shaders + Flat Shading

Hi dear Patrons,

here's the fifth episode of this series about shaders in GL3.
In this one we see how to declare a texture and how to use it inside a GLSL 3.3 shader in the GL3 package. 

For every question or comment I'm here.

See you soon! 

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