My super pro review part 2: Battlelords of the 23rd Century

More on:  https://twitter.com/BattlelordsRPG 


Ok, as usual... Probably out there there are much more serious and useful reviews. Probably I'll miss a lot of important details. 

However, it is my duty as a nerd to speak about this game! (I will also speak... really speak... on Twitch very soon, so be prepared!)


First of all, if you are looking for an easy rules system, your quest will not finish here, because Battlelords is only for the brave! It has a HUGE system of rules, with a lot of detailed stats allowing you to fight in any terrain, with a lot of different mecha or without them - and occasionally roleplaying actual spaceships battles! Is it a bad or a good thing? It's up to you. If you love strategical battles, you will adore this; if you want something more "my friends don't want to learn many rules" friendly, this is not the game for you. Ok, one can always make things easier, but I think it would be a shame to have such an impressive set of rules at your disposal and not using them at their fullest.  Of course, you need the right group of people, but I think that the right players and DM (good luck, hero!) could really make this game shine!

One thing I loved was the character creation. TONS of random and funny things to roll. An impressive list of possible alien races to play. You can really customize your character a lot, if you take your time to study the rules well. I mean, you should all play the blobs, but I know some of you will choose the inferior species anyway... U_U There are dinosaurs, the classical-looking Area 51 aliens, cats, bunnies (bunnies are evil) and many many more. 

The enemies are all on the classical sci-fi side. It's not bad per se, just in line with the 80s power shining in every page, but I'd surely like some plot twist. But who cares? The game is about epicness, so shut up and shoot monsters!

As the setting and mood, I love Battlelords deeply. It reminded me a lot of Mutant Chronicles-like sci-fi. Big monsters, epicness and not taking themselves too seriously. The setting too is very detailed, with everything you may ever need to roleplay your super badass character carefully explained. Everything is described, from how travelling from planet to planet works to the most popular tv shows of the 23rd Century. Once again, I think that patience is the right word: it is a game that requires the group to study it and learn a lot of things. You will have to invest a lot of time in it, and only in this case you will make the best of the possibilities it offers. So, definitely not what I would choose for a oneshot but something I will pick up with a stable ttrpg group with a love for strategic battles and not afraid of having to study a big book before playing. 

You can play as a player without studying most of the book? Yes. However, to me it makes little sense because it's its depth that makes this game special. 

It's like... I don't know... the Twilight Imperium of the sci-fi ttrpg! XD


Ok, I just read a super cool review with lots of explanations of the rules. I'm so bad! T_T But really, why speak about the rules when you can speak about how Phentari can shoot two different targets at a time because the two halfs of their bodies are independent? THIS is important info!
...............

RIGHT?


 

Many thanks to my wonderful patrons: 

Badwolf82

Ettore Carli 

Ramu 

Matosky

Robert Luis Villafane 

Stuart Davies

Without you, nothing of this would be possible, so - love you!!! (。>‿‿<。

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By becoming a member, you'll instantly unlock access to 48 exclusive posts
1
Audio release
141
Images
3
Polls
15
Writings
1
Video