I supposed this is the grand "1.0" update, but it's really just a big balance pass on a lot of things. Content-wise, Sylphon has been where I want it for a while now so might aswell put a bow on it.

Changelog:

- Eolia

- Deck count reduced to 2

- Dissipation increased to 600

- Armor increased to 600

- Synastry

- Increased built-in beam damage

- built-in beam now inhibits movement of targets

- System changed to Nullpoint Barrier

- Valestri

- Increased burn level to 8

- Increased armor to 1200

- Replekia

- Increased armor to 1500

- Dread Eagle

- Increased burn level to 9

- Increased armor to 700

- Rakia

- Increased burn level to 9

- Equilibrium

- DP lowered to 50

- Finis Astra

- Beam Damage roughly doubled

- Halved ppt cost to fire

- Götterdämmerung now pierces fighters

- Ascordia

- DP lowered from 30 to 26

- Etrika

- Shield efficiency increased from 1.1 to 1.0

- Silverhead

- DP lowered from 12 to 10

- Rakia

- System changed to HEF

- Various beams now properly pierce missiles

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