After many months of dedicated work and made possible from the generous and awesome support of my Patrons, I'm pleased to release a public and free demo of my current game in development: The Bindmancer
In it you play as The Bindmancer: A hero who enters into a ever shifting dungeon of delights in order to save heroes who fell to the traps and dangers that lurk within!
What's in this Free Demo?
The demo contains a fully playable single dungeon floor level as a PROOF OF CONCEPT for the game.
And playing through it will give you an idea of what the full games potential can be and to entice you to support its future development.
In the demo you can:
- Navigate the dungeon to the beat
- Free helpless prisoners
- Escape devious traps
- Battle enemies that lurk within
- Loot treasure chests
- Exit the dungeon floor
Follow the instructions below to download and play! I hope you see the potential in supporting development of The Bindmancer.
Download, Install, and Play!
The Bindmancer is made to be played on WINDOWS OS's and PCs.
Simply follow the instructions below to install and play!
DOWNLOAD HERE - Or download from the Attachments in this post.
Requirements & How to Install:
- Playable on a PC using a Windows OS.
- The game will boot up full screen and set to your monitors native resolution.
To Install It:
- Download the zip file
- You MUST unzip all the contents of the zipfile to any folder. The game cannot run from inside the zipped file.
- Windows can unzip it by itself. You don't need to download any third party software like WINRAR.
- You can run the demo by entering the unzipped folder and double clicking on the file named: Kinky Dungeon Project
Common Install Issues:
- If you don't unzip the contents of the folder, you can't play the game.
- If the game opens and then closes without a screen showing, that's typically a graphic driver issue, update your graphics cards drivers and restart your pc.
- Unity games don't like being placed in folders deeply nested in multiple folders. This is due to long file directory names messing with Unity. 3 to 5 folders deep is fine. More and it gets wonky.