This transparent humanoid has a visible mechanical endoskeleton.
Echosts were the proxy devices of the rich. When the world became too violent to venture outside, mind projection into echosts allowed the wealthy to take vacations without fear of being ransomed. They became the domain of the jaded and thrillseekers, those who could push their mechanical bodies to limits no frail human could sustain. Life was a big party, and then the apocalypse came.
Millions died, including the echost’s controllers. What exactly was left behind is a matter of debate: are they robots imprinted with human personalities or are they humans trapped in robot bodies? Whatever they are, echosts act all too human; observing a echost is a lot like stepping back in time to see what humans were like before the apocalypse. And that is the promise and the tragedy that every echost must bear.
Medium construct (android)
Armor Class 14 (natural armor)
Hit Points 19 (2d8+10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA
14 (+2) | 10 (+0) | 20 (+5) | 11 (+0) | 9 (-1) | 10 (+0)
Damage Immunities necrotic, poison
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Challenge 1/4 (50 XP)
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) bludgeoning damage.