Added real 3D columns using shaders
 This time i added real 3D things thanks to Gigatron shader called "Mario  Cube FX". Here is the link to the shader in the construct2 forums: https://www.scirra.com/forum/effect-m... .

This  shader only have rotation and roll movement, so to recreate a real  camera movements i fixed it with some tricks, you can get a documented  .capx with an example columns workng in the page 3 of that forum thread i  posted to explain the shader developer how works and to get chances he  can improve the shader adding camera parameters so the trick with  instances and all the stuff not will be necessary and will work with any  kind of setup.