Added real 3D columns using shaders
This time i added real 3D things thanks to Gigatron shader called "Mario Cube FX". Here is the link to the shader in the construct2 forums: https://www.scirra.com/forum/effect-m... .
This shader only have rotation and roll movement, so to recreate a real camera movements i fixed it with some tricks, you can get a documented .capx with an example columns workng in the page 3 of that forum thread i posted to explain the shader developer how works and to get chances he can improve the shader adding camera parameters so the trick with instances and all the stuff not will be necessary and will work with any kind of setup.