This list will be updated and keep growing as more tutorials are added. On average a tutorial is published every week.


Blender Basics
RIGGING What is it and why we need it




ARMATURES 01- Intro, Modes and Rest pose
CHARACTER RIG 101 - Mesh Cleanup and Analysis
BONES 01 - Intro and Editing
BONES 02 - Parenting
BONES 03 - Create, Split, Merge, Delete, Separate, Join
BONES 04 - Naming 
CHARACTER RIG 102 - Deformation Bones 
BONES 05 - Orientation and Symmetrize
DEFORMATION 01 - Weighting Demystified 
CHARACTER RIG 103 - Bone Orientations 
CHARACTER RIG 104 - Weights
BONES 06 - Control Bones 
CONSTRAINTS 01 - Introduction
CONSTRAINTS 02 - Copy Location, Rotation, Scale and Transforms 
CHARACTER RIG 105 - World, Body, Hip, Head Rigging 
CONSTRAINTS 03 - IK Constraint
CHARACTER RIG 106 - Arm and Leg
CHARACTER RIG 107 - Foot, Leg Finalize  
BONES 07 - Bone Layers and Bone Groups 
CHARACTER RIG 108 -  Symmetrize, Organize, Clean up 

ONE OFFS
Intermediate Rigging - Bendy Bone Neck 

00 - Project Intro  
01 - Scene and Model Setup  
02 - Torso Rigging
03 - IK/FK Leg Rig
04 - Inverse Foot  
05 - IK/FK Arm
06 - Hand Rig
07 - Neck and Head
08 - Thigh Armor
09 - Jaw
10 - Rig Mirroring 


New project: Queen Nonomoke 

Posing Primer 

Deformation Bones 
Queen Nonomoke - FILES - Deformation Bones

Weight Painting 01 - Tools and Settings
Weight Painting 02 - The Method
Queen Nonomoke - FILES - Weights 

Rigging for Games 


BLENDER PYTHON SCRIPTING

Blender Scripting 

Blender Scripting - 01a - Essentials and Deform Attribute Cleaner
Blender Scripting - 01a - File 


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