Animal Crossing: New Horizons - Preview Build Release (Updated)

EDITED 05/02/2020: We are proud to announce that Animal Crossing: New Horizons is now playable on the latest builds! check it out here

EDITED 04/13/2020:  We released a new version, here is the changelog:

  • Fixes some elements not rendering at some angles.
  • Fixes some issues with HID logic.
  • Adds the ability to add an update to a game.
  • Small increase in performance.

EDITED 03/31/2020: We released a new version, here is the changelog:

  • Fixed texture corruption issue on AMD and Intel vendors
  • Fixed grass borders around cliffs
  • Fixed UI elements overflowing containers
  • Implemented NOP and DEPBAR to minimise invalid shader instruction logging
  • Fixed a crash at emulator startup caused by metadata corruption
  • Pressing Escape now asks for confirmation before closing the emulator

EDITED 03/26/2020: We released a new version, here is the changelog:

  •  Fixed prepo crashes
  •  Fixed sand rendering 
  •  Fixed text rendering on AMD devices
  •  Improved performance during autosave events
  •  Added the ability to specify device timezone in settings

Since our last announcement on Twitter about the game working on Ryujinx, we’ve been hard at work to give you a way to play it.

After a lot of discussion internally, we have decided to release a Preview Build that runs Animal Crossing: New Horizons so you can take a look at the progress we have made so far. The build can run both version 1.0.0 and 1.1.0 of the game.

We are still working on resolving a few minor bugs and making sure everything is stable. Everything will be available on our website and GitHub once the changes are finished and properly tested.

This build is freely available to anyone, and can be downloaded as an attachment in this very post!

What are the bugs?

Due to an unfixed bug, the introduction of the game will sometimes crash the emulator. We are aware of the issue and are actively working on it.

If you want to skip the introduction, you can use a save file.

How to install a save file?

To install a save file, you first need the save file itself! For Animal Crossing: New Horizons, it can be downloaded in this post as an attachment.

Once it is downloaded, open Ryujinx and if you don't see the game in the game list, do the following steps:

Go to Options -> Settings, and click on Browse... at the bottom.

Select where your Animal Crossing: New Horizons XCI or NSP is stored on your computer, and click Save at the bottom-right.

Once that is done, the game should show up in the game list. If it doesn't, then verify that you have selected the proper folder.

Right click the game in the game list, and click on Open Device Save Directory :

It will open the location of the save file that Ryujinx is going to use for New Horizons.

After that, simply drag & drop the save file downloaded previously in that folder, and overwrite any file if it asks you to.

Voilà, you have successfully imported a save file in Ryujinx!

How does it run? 

As you can see from these screenshots, the game runs relatively well, between 15-30 FPS on a good Laptop.

As far as graphical glitches goes, there are a few, like the grass being the wrong color sometimes, and some missing light effects. Other than that, the game looks almost perfect, and we will work hard to make it look even better in the following weeks!

Final Words

We wanted to thank all of our Patreons for helping us make this emulator. Without your help, we wouldn’t be able to have the motivation or the funds to make it happen.

On the behalf of all the team members at Ryujinx, thank you for your constant support!

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