Comic Shading using the Compositor

For some effects, you don't even need any toon shaders. All you need to do is set up Cycles so that you render only the passes which carry color, texture, and selected material information.

Using only the compositor, I will show you how to combine these passes into the image shown above.


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By becoming a patron, you'll instantly unlock access to 99 exclusive posts
108
Images
9
Polls
8
Writings
52
Videos