Those few caravans that end up in Lantern Falls arrive in the summer months when the passes and Borderlands are free of harsh weather. The most common traders include merchants from the Valley of Haven in the mountains to the east, or free farmers from the Ancient Hills and lands immediately surrounding the town.
Historically, the town was a simple village comprised only of miners. But as harsh northern weather began taking its toll, marauding barbarians and monsters harried the miners, and passing caravans of merchants and guardsmen wintering with the labourers eventually became farmers, it became clear that more protection was necessary. Walls were slowly built. Mercenaries were paid to watch the town and protect its inhabitants. These soldiers became the town's first men-at-arms. Eventually, one of these men, Durwin, took power, focusing construction and military efforts for the first time for the beleaguered inhabitants.
A traveling cleric of Law settled in the town 1oo years afterward, bringing with him spiritual guidance and offering his god's protection to travelers heading east or west.
Soon, Lantern Falls, or Iron Falls, as it was called until 70 years ago, became known as the 'Merchant's Lantern.' It offered those few travelers that made the harrowing journey through the Borderlands or the Towering Mountains a safe haven from the hazardous northern realms. Though trade is still not bustling, commerce is greater now than it has previously been.
Bezzwic Greencloak is the town's most extraordinary feature. He is the Steward's counselor and a wizard of middling power. He lives in a tower near the Keep. Bezzwic is proud, forgetful, and quick to please the Steward with simple cantrips and stories. The wizard is venerable, but not ancient. He is tall, with meaty hands and a wide girth. His greying black hair and beard are wild about his face and protrude from his voluminous green cloak. Bezzwic thoroughly enjoys scaring the town youth with threats of true and awesome power. He does not brook fools, but will bend over backwards for the Steward of Lantern Falls.
Lorden is the Steward of Lantern Falls. He is descended from the mercenaries that were hired to protect the developing town. The man is short, stout, and red-faced. He is a combative fellow that loves being involved in forays into the surrounding hills to deal with any threats that might arise. Lately, though, his wife, the Stewardess Gwendolina, and Lorden's advancing age, have kept the man upon his carven throne much more often than he would like. Lorden is prone to exploding into fits of rage, though such bouts are mostly bluster, as his wife will be quick to point out. Lorden's son, Uthric, is his pride and joy. Tall like his grandfather, fierce like his father, and acting constable for the town.
Fenric the Pure is the town's priest. He is a stick of a man, with a head that bobs around on his bony shoulders, like a scarecrow with no support, when he gets excited or angered. Many say the priest is a boring, fussy, and fastidious fellow, and they are right. Most of the temple's acolytes and the less pious townsfolk make fun of him for his no-nonsense personality. Despite his conservatism, the man is good of heart, aids the traveling and local poor, and is quick to lend a hand when the moment calls for it, though he might try and control the whole affair. Lorden and Fenric are constantly at odds, though they hold a grudging respect for one another.
What other NPCs might you detail for this town? Let me know about your adventures in the comments below!
Have fun and, as always, GAME ON!