Dirty Angels: Gun Runner - Update 2
Captain's Log: stardate... um... It 's a Tuesday... I think.

Today's update. I split out the head and gun frames from the animation so that I can control them independently without getting the frame glitch I was getting yesterday. So now I have the pilot look back when you reverse and it has smoother blending when you start and stop moving.

I did hit a few other bugs that slowed me down a little but they were more a learning process and I've got them fixed now.

Next up some proper jumping and landing or maybe shooting?