February 1 report
The game makes slow, steady progress. I have been working on the combat animation, a rather tricky bit of algorithmic graphics. So far I have the first three phases working: 

1. initial appearance of Dreamspace

2. encounter with the opponent

3. appearance of the opponent's auragon

Next I have to get the appearance of the player's auragon working; I'm hoping to get that up in a day or two. Then I must prepare an animation in which the two auragons visibly "battle", after which, one emerges victorious. 

Meanwhile, Alvaro is preparing the images for the new character in the game, and Luc is working on the new icons.