Black recolor no more have annoying white patterns on cloak. Red cloth on cloak now used separate normals and reflectance map. SMP config was rewritten to eliminate "spikes" on cloak as much as possible.
This mod is Bloodborne cut content. An armors and weapons of a cool knight, who presumably should have been an enemy placed somewhere in Forsaken Castle Cainhurst.
* FROM SOFTWARE - models, textures
* full_inu - meshes porting, texture edit, HDT
* Betsujin - artwork
- for Skyrim Legendary Edition: SKSE, HDT-SMP, XPMSE, Racemenu
- for Skyrim SE: SKSE, HDT-SMP, XPMSSE, Racemenu SE