Games within games (within games)
In this piece, I wanted to briefly dis­cuss some ways in which players create sub­games in video­games, and what they say about the nature of various types of play and game spaces. I'll start with a dis­cussion of ap­proa­ches to 'ghost' and pacifist play­styles in stealth games, and how these play­styles have become in­cor­po­rated or re-appro­priated in the rules of various host games.