Generations of Horror Game Design - Game Wisdom
In a previous post on Game-Wisdom, I talked about why the jumpscare-focused horror titles today don't interest me, and in that post I mentioned how first generation horror titles don't seem to be popular today. As I thought about it, there was something special about games like Resident Evil and Alone in the Dark despite the technological and design constraints of the day.
Generations of Horror
Today's post looks at how horror game design has evolved over the years.