GL3 Shaders Tutorials | Phong Lighting - Part 03: Recap + Specular Light

Hello dear everybody,

this is the third episode of the Phong Lighting Shader series, in which we implement the specular light after a short recap. 

In the end we also see how to automatically move the light around in the scene.

Hope you find it useful, and for every question I'm here.

Enjoy!

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