Hand sculpting workflow - Weekly #01
I decided to start a new series. Weekly!

As I mentioned in my previous post I had to schedule my 3d time in order to manage it parallel to my university studies. This means less time for projects, on the other hand the results are a lot easier to present on a frequent base.

This week, I worked on this hand sculpt. It helped me get used to 3d, after several months of taking a break. Also it will be very useful in the future when one of my character really needs a hand.

Anyway, I hope you like the content!
Thanks for the support as always!