The latest Micro-RPG from Caradoc Games is here! The Hoppy Pops are ready to be unleashed on the unsuspecting minions of Hell!
You are a Hoppy Pop, a character from one of those surreally weird kid’s shows; you know the ones. In Episode 9 the producers made you do a strange happy dance, and it opened a gateway to Hell. You need to get home, but all the demons and imps in the Gatehouse are trying to get you, and in those outfits, who can blame them.
The Gatehouse is a hellish tower or building of some kind, the Hoppy Pops are summoned to the highest level; in order to get back to their own dimension, they must find the correct exit on the ground floor.
Each Hoppy Pop has a one-use special power, whether the power of dance, story, yoga, or song, and these can have a profound effect on helping you to escape! Each Hoppy Pop is also limited by permanent impediment: maybe you jingle when you move, maybe you only speak in emotive noises, maybe you narrate every action you take, or maybe you speak only through a squeaky-voiced hand puppet!
Attached is the basic version of the Hoppy Pops, I will be adding a post here shortly for Goblin and Orc level Patrons, which includes the expanded edition. The expanded edition contains a single-page Hoppy Pop story piece, in which Jiggly Pop goes Tree Pose on a demonic shop assistant. I hope you enjoy reading it as much as I did writing it!