Houdini Cumulative Transform
I tried creating this result using the built in Cumulative Transform option inside the copy stamp sop but didnt give me the desired look I'm after, so I ended up doing it by accumulating a matrix4 that was created using the maketransform() vex code.

I should note that it only works with meshes and not packed prims, at least for now. I will investigate further in the future.

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Videos