All the wall tiles are different on their front and back. That way I effectively have twice as much tiles, but only half the objects.
The ground is waaaay simpler, so it needs less tiles.
At the moment I'm doing some niches to put stuff in there... You know... candles or skulls... and stuff. ;D
I guess after that I will stop the 3D stuff for a while and go back to coding again. There isn't even half of the code done for the game. >__>
Anyways. Have fun! ^w^/)