Jitter Pills | Recreate "Alpha Trails" FX in GL3

Hey all, 

sometimes comes up this old good question:

 how to recreate the "alpha trails" effect that you have when in GL2 you set the erase_color attribute with an alpha value close to zero?

So I made this little video that shows how it's done. 

Hope it's useful. Have fun and see you soon!

Federico Foderaro - Amazing Max Stuff released this post 7 days early for patrons. Become a patron

Become a patron to

Unlock 198 exclusive posts
Be part of the community
Connect via private message