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Keeping the Dungeon in Dungeons and Dragons
Crypts, cave systems, sewers, abandoned castles. The traditional dungeon crawl seems to be getting a bad rap recently. But why is it okay to continue having the exploration of these contained spaces, usually full of monsters, remain a central part of the modern RPG? - See more at: http://creativerepository.blogspot.com/2016/04/keeping-dungeon-in-dungeons-and-dragons.html#sthash.WpXkkQJa.dpuf