Kinu Nishimura was a character designer and illustrator at Capcom from 1991 to 2008. She worked on many of Capcom’s well-known arcade titles, including Street Fighter II and Shadow over Mystara. Recently she has worked on Code of Princess and Gundam Reconguista in G.
This interview was originally featured in the Capcom Design Works artbook published in 2001. I have included several illustrations from it (with translated commentary).