Let's Play "Spider-Man: The Movie Game"
 
Spider-Man: The Movie (Game) was Treyarch's first lead-developed Spider-Man title. It took the mechanics established in Spidey 2000 and Enter Electro, making them the framework for much more ambitious design. An enhanced combo system driven by uh... collectibles, new-and-improved mobility, and even mid-air combat! 

But the more things change, the more they stay the same: The bosses still appear very difficult, as with Enter Electro, but are total pushovers when you figure out their gimmicks, like in Spider-Man 2000. The control scheme -in spite of the refinements to the actual mechanics- is virtually identical to what we're used to, and comes with the staple awkward analogue control.

All that being said, it's still one of the hardest 3d Spider-Man games, so much that it drove a lot of kids who earnestly bought the game to outright quit. Personally, that intrigued me more than it pushed me away, and I appreciate the gall and ambition that comes with making something you probably know isn't going to appeal to your E-rated audience.