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Marching Squares 4
Thanks to your support, my fourth Marching Squares tutorial is here! We start with refactoring some code, which is something that you'll probably do many times as a programmer. So it makes sense to include it in a tutorial, right? After that's out of the way, we proceed to add some depth to our surface, by adding walls. This involves adding a new mesh, doing some different caching, connecting cell edges, and adding normals. Besides that, this is also the first new tutorial that uses the new layout. It is printer-friendly, and also includes a PDF download link at the bottom of the page.
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