Melodymaze Opencodebase
 
You can follow my current progression for Melody Maze on github. You should be able to run it with the latest Unity version (I'll update mine soon).

As you can see in the image at the top (or probably can't, since it's too dark), I'm currently working on an in-game editor with which I'll be able to create maps and melodies myself.

Up next is changing sounds of individual maze fields and having access to a maze's settings.

I'm spending a lot of time in code, which is both a blessing and a curse. It's good because I like coding in general. It's bad because when working on a game I prefer to focus on visual and audio stuff. I really miss Hammer sometimes. :D

But of course, I can do so much more by being able to code stuff. And soon I'll be able to add a lot more food for eyes and ears, once the editor is up and running. Right now, I'm just working on the bones, and soon there'll be blood, meat, fat and hair. :D (Or... maybe not.)