MtoA 119 | Realistic Hair Shading | using Arnold with Maya 2017
Welcome to this MtoA (Maya to Arnold) 119 course. 

Support me by becoming a Patron:

In this video I will talk about how to setup shaders for realistic looking hair in  Autodesk Maya 2017 and the new integrated MtoA plugin.

It will an intermediate tutorial which covers a bit more challenging workflow on productions shader. I will be using the alHair shader from Anders Langlands. 

The groom was provided by Sohrab Esfehani.

If you like this video please leave a comment below and give this video a thumbs up.