MtoA 119 | Realistic Hair Shading | using Arnold with Maya 2017
Welcome to this MtoA (Maya to Arnold) 119 course. 


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In this video I will talk about how to setup shaders for realistic looking hair in  Autodesk Maya 2017 and the new integrated MtoA plugin.

It will an intermediate tutorial which covers a bit more challenging workflow on productions shader. I will be using the alHair shader from Anders Langlands. 

The groom was provided by Sohrab Esfehani.

https://www.linkedin.com/in/sohrab-esfehani-86b4b928


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