I hope you are having a great weekend. Here's a quick tutorial on creating custom collision geometry for UE4 assets inside of Maya/Blender. I am currently putting together the next of the Raccoon character videos, so stay tuned!
Tomorrow 12pm - 4pm CST we are having another Twitch stream! Come say hi, ask questions and get feedback LIVE!
If you haven't had a chance to join the Slack Feedback Group yet, make sure to check it out! You are missing all the fun! If you didn't get the invite, make sure to email me ([email protected]) or send me a message through Patreon.
Thank you for your support,