New Video - Two Minute Game Crit: Competing Ideologies
Video here: Transcript here: Hi folks, hope you're all keeping well. Thank you for sticking with me this far. I made this here video just over a week ago and the transcript a couple days afterwards, but I've been jam-packed with other business that I'm only now getting around to patreonizing it. Amn't I terrible? As it happens, I've started on the course I mentioned in March and there's quite a lot of work involved, as expected. Which means I have less time to be making videos and writing articles. It's also tricky to timetable because, in the run-up to the course and for the past week, I've been working on a couple of articles pitched and accepted by a certain popular magazine whose deadline is approaching. I've been nibbling them down bit by bit, day by day, and progress is good. But this means I haven't had time to start on an article for Normally Rascal for the month of April. Whether you'll be seeing anything else off me this month is contingent on my finishing the other articles first (one is done and dusted; the other is drafted but needs a lot more work before it's serviceable), provided my coursework doesn't ramp up too significantly before the 30th. So, to repeat what I said last update, the goal is to produce one article and one video each month for the foreseeable future... although this month is proving to be an exception. Now, I know the coursework will balloon in just a few weeks so this might change again. So, if you don't hear from me, know that it's because I'm very busy with the course and not that I've fallen off the face of the Earth. ANYWAY, we have another Two Minute Game Crit. This one is about the principle of competing ideologies as vehicle for drama. In games, this usually means the villain and the hero may carry ideologies which clash or blend in interesting ways, but it also means the hero and the player might themselves show an interesting relationship of ideologies. Originally I planned to use as examples Metal Gear Solid, The Walking Dead and Phoenix Wright, since each of these games do it slightly different but succeed at being very engaging within this perspective: Snake vs Liquid/Ocelot is a great tale on the roles of soldiers and war; Lee vs Mr Baddie/Zombies is a subtle take on civilization and the state of nature; and Phoenix... well. See for yourself. The video was going to run up to four minutes if I went with that plan so I decided to focus instead on Phoenix Wright since it's the less obvious, less examined ideological case study, and used the others as background footage to suggest this or that about them. The result nevertheless runs long (I prioritized video/argument quality over brevity) but I think nobody will mind. Oh yes, there's an error in the thumbnail that I never got around to fixing. Hope ye enjoy it, and I'll talk to ye again soon.