Hey everyone! Hope you're doing well and staying healthy!
I exhibited my game Atmocopter at a local gaming convention last week, and as always it was hectic and amazing and everything in between. It was a lot of fun and it went well, with only a few bugs! Got to test out a couple new levels as well. I think if the convention had been any later, it might have gotten cancelled due to the virus scare... We all got lucky with the timing!
(Above: A tough, focused battle against the first boss!)
Anyway, I'm glad you enjoyed the sci-fi laboratory tileset last time! Next up is Super Pixel Ice Cavern, and I wanted to drop in with a preview of what it's looking like so far:
Keep in mind- This is still a work in progress, so there's still more to be drawn. So far, it features a lot of ice! It's pretty monochrome right now, so I'm thinking of ways I can add some color variation in the terrain and background (which has yet to be done- I always start with terrain).
Notably, this tileset has what I call "toppers," like Super Pixel Meadow. This is still kind of a new concept for my tilesets, so I thought I'd take the opportunity to explain it a little! In the below picture, you can see them. The "topper" tiles are the extra bit of terrain that bleeds into the two tiles above the ground.
It makes it a bit more work to lay out levels, but like Meadow it should help keep collision consistent and it also allows the snow to slightly overlap the ice blocks (and your player's sprite!). We didn't need these kind of tiles in Super Pixel Laboratory since its terrain was flat, so they got repurposed into the railings that you saw in the tileset. But for bumpy, uneven terrain this is the way to go.
It might not seem like a big deal, but in-game it'd be the difference between hovering (A) and grounded (B)!
(Above: Hover feet! This is what'd happen if there were no topper tiles, and collision was purely tile-based.)
(Above: Properly on the ground, behind the topper tiles and with collision still tile based. That's better!)
I'll see you very soon with the completed tileset! Pixel art videos will also be starting up again soon.