Oculus Interaction Starter Kit
 
I am replacing the player's body with a virtual one. The Upper body is motion tracked while the lower body is animated. It's still in development but I have a working demo for the Oculus.

I will post a build for patrons as I add functionality. I am excited about this as a storyteller. Giving the Viewer/Player a body adds another level of connection to the story.

A side effect of this is I will also release a toolkit to the Unity Asset store for parts of the interaction. There are far too few tools for Oculus developers. Most tools are for SteamVR. Which is odd to me because the Oculus SDK is far better. I am hoping it will sell well to add to my budgets. But I am also hoping it promotes more Oculus Projects.

I will post builds as I create this to all Patrons.

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