The Origins of SNK – 1996 Developer Interview

Toshiyuki Nakai was a planner and designer at SNK from 1983-1987. After that he switched to promotion and marketing, and helped design the look of the new Neo Geo hardware. In this interview from Neo Geo Freak magazine, Nakai looks back at some of the highlights of those early days, including anecdotes from the development of Athena, Psycho Soldier, and Beast Busters. He then talks about the marketing and design of the Neo Geo, with some funny remarks about the system’s early mascot, G-Mantle.

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