Particles Series 12 | GLSL TF - Modify Forces using Uniform Parameters
Here's the 12th episode of the particles series.
In this one we see how to modify the vectors and variables inside our TF shader using uniform parameters.
Have fun and thank you all for being here with me!
See you soon
released this post 7 days early for patrons.
Become a patron to
Unlock 252 exclusive posts
Be part of the community
Connect via private message